Place X power counters on Angel Arena when it is installed. When there are no power counters left on Angel Arena, trash it. Hosted power counter: Reveal the top card of your stack. You may add that card to the bottom of your stack. | |
"Low gravity sports are wildly popular, so match-fixing has proven wildly profitable." -Leela Patel |
Related Rulings[]
- The value of X is the number of credits actually paid to install Angel Arena. Eureka! cannot be used to increase the number of power counters placed on Angel Arena.[1]:Ruling
- X is set at the time of install by paying the install cost, and it cannot be greater than the number of credits the Runner has available to spend.[2]:Ruling
Sources[]
- ↑ Eureka + Angel Arena RulingIf a Runner uses Eureka! and reveals Angel Arena, can they set X to 10 and then use Eureka!'s effect to install Angel Arena with 10 power counters, without spending any credits?
If you use Eureka! on Angel Arena, then the X value the Corporation chooses to pay is lowered by 10, so if you choose to pay 10 credits you actually pay 0 credits. The card sees that you payed zero credits, because X was lowered from 10 to 0, and you get 0 power counters. - ↑ X Variable RulingWhen is a variable chosen for a card in which that variable is not defined by the card itself?When deciding X, is it decided by the effect including X or is it decided by choosing an X and then resolving the effect with X in it?
2a. The variable is chosen whenever it is necessary to resolve the effect. So for Vamp, you do not have to set the value of X until the run is successful. For Psychographics, you have to set the value when playing it because it is part of the cost. So option 1 is correct. 2b. X is a value that is set at one time. So you spend X credits from Vamp, but you cannot spend more credits than you have. With Power Shutdown, you trash X cards from your deck, but you do not see the cards that are trashed until X is defined. You cannot trash more than the number of cards in your deck, either.