Android Netrunner Comprehensive Unofficial Rules Wiki
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Make a run. After the run is completed, gain 5Credit if it was successful.
The data was better than she could have ever imagined. This Santiago fellow really knew what he was doing. She began to imagine the havoc she could wreak at the upcoming charity dinner...



Related Rulings[]


Sources[]

  1. Ability Classification Ruling
    I'm unclear if the following have constant or conditional abilities:

    Parasite: "Host ice ... is trashed if its strength is 0 or less." Constant ability, or conditional with trigger condition "host ice has strength 0 or less"?

    Inside Job: "Bypass the first piece of ice encountered during this run." Constant ability, or conditional with trigger condition "when you encounter the first piece of ice during this run"?

    Chum: "Do 3 net damage unless the Runner breaks all subroutines on that piece of ice." Constant ability, or conditional with trigger condition "when a subroutine resolves during the encounter with the next piece of ice, or when the encounter with the next piece of ice ends, or when the run ends during an encounter with the next piece of ice."

    Dirty Laundry: "After the run is completed, gain 5 if it was successful." Constant ability, or conditional ability with trigger condition "the run ends."
    Parasite: “Host ice has -1 strength” is a constant ability.

    Inside Job: Constant ability.

    Chum: Constant ability.

    Dirty Laundry: Conditional ability that resolves when the run ends.
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