Forfeit False Lead: The Runner loses , if able. | |
It didn't look like the headquarters of a multi-billion cred company. Probably because it wasn't. |
Clarifications
Page 7, Column 1, Paragraph(s) 1-2, FAQ |
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If False Lead is forfeited and the Runner cannot lose 2 clicks, then he loses no clicks.
The Corp can forfeit 2 copies of False Lead at 1.1 to force the Runner to lose 4 clicks. The turn immediately advances to the Runner's discard phase. |
Related Rulings
- Confirmed by the clarification above: The Corporation can forfeit two False Leads at the beginning of the Runner's turn.[1]:Ruling
- The Corporation forfeiting two False Leads at step 1.1 cancels out Joshua B.'s click gain but not Rachel Beckman's.[2]:Ruling
Sources
- ↑ Double False Lead RulingI have a question regarding False Lead: Can I forfeit 2 False Leads during 1.1 to force the Runner lose 4 clicks? My argument here is that since the Runner "gains" his/her click during 1.2, there is no click to lose during 1.1. Is it the case? Or does the Runner actually "gain" his click immediately when it's his turn?
Yes, you can forfeit two False Leads to force the Runner to lose 4 clicks at 1.1. The Runner has 4 clicks available during his or her Action phase. - ↑ Double False Lead Clarification RulingThe latest FAQ states (page 7): "The Corp can forfeit 2 copies of False Lead at 1.1 to force the
Runner to lose 4 clicks. The turn immediately advances to the Runner's discard phase."
Does this mean that a Runner with Rachel Beckman and/or Joshua B is unable to use those abilities after the double False Lead?
If the Runner has a Rachel Beckman installed then he or she still has 1 more click, so the phase isn’t skipped. 1.1 is before “when your turn begins” abilities resolve, so it would stop someone from using Joshua B.