Whenever you make a successful run on HQ, instead of accessing cards, you may install Utopia Shard from your grip, ignoring all costs. : The Corp discards 2 cards from HQ at random. Limit 1 per deck. | |
Related Rulings[]
- Utopia Shard can be used to remove unbroken subroutines from Ashigaru in order to keep them from resolving.[1]:Ruling
Sources[]
- ↑ Breaking Subroutines on NEXT Silver, Ashigaru Rulings, Question 2Suppose I make a run and encounter Ashigaru. Suppose it has at least three subroutines, and I use Grappling Hook to break all but one of them. I then trash Utopia Shard to force the corp to discard two cards from HQ, and cause Ashigaru to lose two subroutines. Then any remaining unbroken subroutines resolve. Does the run end?
The gaining and losing of subroutines are tracked as a running total. So if Ashigaru has 4 subroutines, and you break 3, and then it loses 2, you have broken all subroutines on it and the run continues.